Mass times velocity, the impulse that changes it, and a one-dimensional collision solved both ways. Kilograms, grams, tons or pounds in; momentum, energy and the force behind the impact out.
Momentum Calculator - p = mv, Impulse and Collisions
Mass times velocity, the impulse that changes it, and a one-dimensional collision solved both ways. Kilograms, grams, tons or pounds in; momentum, energy and the force behind the impact out.
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Mass in motion, and the one quantity a crash cannot destroy
A 1,400 kg car at 50 km/h, 31 mph, carries 19,444 kg m/s of momentum. Nothing that happens in the next second can make that number disappear: it can be handed to another body, to the road, to the planet, but it cannot be destroyed. Kinetic energy has no such protection, which is why a bumper crumples. This calculator works in three modes: momentum of a single body from mass and velocity, the impulse that changes it, and a one-dimensional collision between two bodies with the before and after laid out side by side.
Masses go in as kilograms, grams, metric tons or pounds; velocities as meters per second, km/h or mph. Everything is converted to SI before any arithmetic runs, and the conversion is shown so you can see what the calculator actually worked with. A worked case: 0.43 kg soccer ball struck at 30 m/s, 67 mph, gives 12.9 kg m/s of momentum and 193.5 J of kinetic energy.
One calculation from the first field to the answer
- What you want to work out - momentum of one body, the impulse acting on it, or a collision between two. The form changes to match; nothing irrelevant to the chosen mode stays on screen.
- Mass unit - kilograms for most things, grams for a bullet or a ball, metric tons for a truck or a train, pounds if that is what the specification sheet says. One pound is exactly 0.45359237 kg.
- Speed unit - meters per second is the physics unit, km/h and mph are what speedometers show. One mph is exactly 0.44704 m/s; km/h divides by 3.6.
- Mass and velocity - in momentum mode, the two numbers the formula needs. A minus sign on the velocity means the body travels the other way along the same line, and the momentum comes out negative with it.
- Force and contact time - in impulse mode. The product is the impulse, and the calculator also shows the same impulse spread over ten times longer and ten times shorter, which is the whole argument for crumple zones in one table.
- Both masses and both velocities - in collision mode, with a sign on each velocity. Two bodies approaching head on take opposite signs; a rear-end shunt takes the same sign on both.
- Kind of collision - perfectly inelastic if the bodies end up moving together, elastic if they separate cleanly. Real collisions sit between the two, and these are the bounds.
- Contact time, optional - give it and each body's change in momentum is divided by it to get the average force during contact. Leave it out and the collision is still solved, just without the force.
- Read the results - the tiles hold the headline figures, the table holds momentum and energy for each body before and after, and the last line always states the momentum total both sides of the impact so you can see it has not moved.
Elastic against perfectly inelastic, side by side
Both kinds conserve momentum. They differ on energy, and that single difference decides the velocities that come out. The table below compares them on the same pair of bodies: 1,200 kg at 20 m/s, 45 mph, running into 1,500 kg at -15 m/s, 34 mph the other way, head on.
| What is compared | Perfectly inelastic | Elastic |
|---|---|---|
| What happens to the bodies | They stay together | They separate |
| Momentum | Conserved | Conserved |
| Kinetic energy | Partly lost | Conserved |
| Velocity after, body 1 | 0.5556 m/s | -18.889 m/s |
| Velocity after, body 2 | 0.5556 m/s | 16.111 m/s |
| Energy lost | 408,333.3 J, 99.9 percent | 0 J |
| Where you meet it | Cars that lock together, clay, a catch | Pool balls, gas molecules, a hard bounce |
Look at the elastic row again. The lighter body arrived at +20 m/s and leaves at -18.889 m/s: it has turned around and kept almost all of its speed. That is not a bug, and it is not energy appearing from nowhere. What an elastic collision reverses is the closing speed, not each body's ground speed. The two were approaching at 20 minus -15, so 35 m/s; afterwards they separate at 16.111 minus -18.889, which is 35 m/s again. That reversal is the whole content of the word elastic.
The three formulas, worked through with numbers
p = m × vJ = F × t = Δpm1·v1 + m2·v2 = m1·u1 + m2·u2
Result: 19,444.4 kg m/s, and 135,030.9 J of kinetic energy.
Result: an average force of 4,861.1 N, which is about 0.35 g of deceleration.
Result: 162,036.7 N, thirty-three times the braking force. The impulse never changed; only the time did.
Result: both move off at 8.889 m/s. Of the original 240,000 J, only 106,666.7 J is still motion, so 133,333.3 J went into bent metal.
Result: the cue ball stops dead and the target leaves at 5 m/s. Equal masses in an elastic head-on collision swap velocities exactly.
Result: the ball comes back at -10.000 m/s and the wall picks up 2 × 10-5 m/s. The wall really does move; the number is just too small to matter.
What a given momentum actually looks like
A figure in kg m/s means nothing on its own until you have something to hang it on. These are the reference points the calculator uses to place your result, and each one is a mass multiplied by a speed, so the arithmetic can be checked rather than trusted.
| Body | Mass | Speed | Momentum |
|---|---|---|---|
| Tennis serve | 58 g | 60 m/s 134 mph |
3.5 kg m/s |
| Rifle bullet | 9.5 g | 830 m/s 1,857 mph |
7.9 kg m/s |
| Struck soccer ball | 0.43 kg | 30 m/s 67 mph |
12.9 kg m/s |
| Sprinter at full speed | 80 kg | 10 m/s 22 mph |
800 kg m/s |
| Car in town | 1,400 kg | 13.9 m/s 31 mph |
19,460 kg m/s |
| Loaded truck on the highway | 12 t | 22.2 m/s 50 mph |
266,400 kg m/s |
| Freight train | 2,000 t | 30 m/s 67 mph |
60,000,000 kg m/s |
Two rows in that table are worth sitting with. A rifle bullet and a tennis serve sit within about a factor of two of each other, 7.9 against 3.5 kg m/s, which is close enough to be surprising. What separates them is not momentum but energy: the bullet carries 3,272 J to the serve's 104 J, and it delivers that through a few square millimeters instead of a racket face. And the sprinter beats the bullet by a factor of a hundred, which is the honest answer to why nobody is knocked backwards through a window by being shot.
Where the arithmetic usually goes wrong
Six questions the formula does not answer on its own
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